SpaceSync

Modules

SpaceDesign

The 2D and 3D drawing environment — walls, spaces, levels, dimensions and openings.

SpaceDesign is where a programme becomes a drawing. It is a single environment with both a 2D plan view and a 3D view of the same model — press 1 for 2D and 3 for 3D; you are not switching documents, only how you are looking at one.

The tools

Tools are grouped on the left rail. Groups with more than one tool show the last-used one and reveal the rest on a long press or a click of the group's chevron.

GroupToolsDefault key
SelectSelectV
ShapesRectangle · Ellipse · PolygonR · E · P
LinesLine · Polyline · SplineL
ArcArcA
EraseEraseDel
MoveMoveG
VerticesResize · Add vertex · Remove vertex
RotateRotate · Protractor (3-click)Shift+R
AlignAlign (bounds) · 2-point align
CopyCopy as unique · Copy as instanceCtrl+D · Ctrl+Shift+C
FollowFollow path · Follow me
FilletFilletF
OffsetOffsetO
MirrorMirrorM
TrimTrim · ExtendT · X
VolumePush-pull · Define levels
AnnotateLinear · Aligned · Angular dimension · Reference lineD
Defaults. Every one of these is rebindable — see Settings inside the editor.

Alongside the rail there are dedicated actions for drawing a void, placing a column and drawing a beam.

Copies: unique vs instance

This distinction is worth learning early.

Copy as unique
An independent duplicate. Editing it does not affect the original.
Copy as instance
A linked copy. Editing one updates every instance — the right choice for a repeated room type or a standard bay.

Boolean operations on spaces

Spaces can be combined: merge (Ctrl+M), intersect (Ctrl+I) and subtract (Ctrl+-). These operate on the selection.

Levels

Use Define levels to establish the storeys of the building. Levels govern what push-pull produces and how the model reads in 3D.

Escape behaves progressively

Esc walks back through a chain of states rather than dropping everything at once — it cancels the in-progress operation first, then the selection, then the active tool. Press it repeatedly to get all the way back to a clean canvas. It is the one binding that cannot be rebound.

Tip

Press ? in the editor for the live shortcut list, which reflects any rebinds you have made. The keyboard reference lists the defaults.